Celestial Knight paladin archetype

Celestial Boon (Sp): Upon reaching 5th level, a celestial knight receives a boon from his celestial or divine patrons.

Celestial Boon allows a celestial knight to gain the service of a celestial servant. This functions as summon monster III, except the duration is permanent and the paladin can only gain the service of a single creature and that creature must either have the lawful and good subtypes or it must be a celestial animal. Once selected, the choice is set, but it may be changed whenever the paladin gains a level. Upon reaching 7th level, and every two levels thereafter, the level of the summon monster spell increases by one, to a maximum of summon monster IX at 17th level.

Once per day, as a full-round action, a paladin may magically call his servant to his side. This ability is the equivalent of a spell of a level equal to one-third the paladin’s level. The servant immediately appears adjacent to the paladin. A paladin can use this ability once per day at 5th level, and one additional time per day for every four levels thereafter, for a total of four times per day at 17th level.

At 11th level, the servant gains the advanced template (see the Pathfinder RPG Bestiary). At 15th level, a paladin’s servant gains spell resistance equal to the paladin’s level + 11.

Should the paladin’s fiendish servant die or be banished, the paladin may not summon another servant for 30 days or until he gains a paladin level, whichever comes first. During this 30-day period, the paladin takes a –1 penalty on attack and weapon damage rolls.

This ability replaces Divine Bond.

Celestial Knight paladin archetype

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