The House on Hook Street
Female human fighter 6 (2 negative levels)
NG Medium humanoid (human)
Init + 4; Senses Perception + 3
AC 23, touch 15, flat-footed 19 (+ 7 armor, + 1 deflection, + 4 Dex, + 1 natural armor)
hp 45 (6d10 + 12 – 10)
Fort + 5, Ref + 5, Will + 1; (+ 2 vs fear)
Defensive Abilities bravery + 2
Speed 30 ft.
Melee masterwork rapier + 7/+ 2 (1d6 + 2/18-20)
Melee Vital Strike masterwork rapier + 7 (2d6 + 2/18-20)
Ranged + 1 composite longbow + 11/+ 6 (1d8 + 6/x3)
Ranged Deadly Aim + 1 composite longbow + 9 /+ 4 (1d8 + 10/x3)
Ranged Point Blank Shot + 1 composite longbow + 12 /+ 7 (1d8 + 7/x3)
Ranged Rapid Shot + 1 composite longbow + 9/+ 9/+ 4 (1d8 + 6/x3)
Ranged Vital Strike + 1 composite longbow + 11 (2d8 + 6/x3)
Ranged Deadly Aim & Point Blank Shot + 1 composite longbow + 10/+ 5 (1d8 + 11/x3)
Ranged Deadly Aim & Rapid Shot + 1 composite longbow + 7/+ 7/+ 2 (1d8 + 10/x3)
Ranged Deadly Aim & Vital Strike + 1 composite longbow + 9 (2d8 + 10/x3)
Ranged Point Blank Shot & Rapid Shot + 1 composite longbow + 10/+ 10/+ 5 (1d8 + 7/x3)
Ranged Point Blank Shot & Vital Strike + 1 composite longbow + 12 (2d8 + 7/x3)
Ranged Deadly Aim & Point Blank Shot & Rapid Shot + 1 composite longbow + 8 /+ 8/+ 3 (1d8 + 11/x3)
Ranged Deadly Aim & Point Blank Shot & Vital Strike + 1 composite longbow + 10 (2d8 + 11/x3)
Special Attacks weapon training (bows) + 1
Str 14, Dex 17 (19), Con 12, Int 11, Wis 9, Cha 9
Base Atk + 6; CMB + 6; CMD 21
Feats Clustered Shots, Deadly Aim, Point Blank Master, Point Blank Shot, Precise Shot, Rapid Shot, Vital Strike (b), Weapon Focus (longbow), Weapon Specialization (longbow)
Skills Acrobatics + 6, Perception + 3, Survival + 6; Armor Check Penalty – 2
Traits accelerated drinker, indomitable faith
SQ armor training 1
Combat Gear potion of cure light wounds (3), potion of cure moderate wounds, acid, alchemist’s fire (2), alchemist’s kindness (3), antitoxin, holy water; Other Gear +1 breastplate, +1 composite longbow (+2 Str) with 60 arrows, masterwork rapier, amulet of natural armor + 1, belt of incredible dexterity +2, cloak of resistance + 1, crowbar, efficient quiver, everburning torch, fighter’s kit, grappling hook, ring of protection + 1, tankard, phat lewt (234 gp, 9 sp, 8 cp)
Accelerated Drinker Valoria knows how to drink a potion efficiently, such as by not using her hands, tossing it in the air and catching it in her mouth, or opening it with her teeth. She may drink a potion as a move action instead of a standard as long as she starts her turn with the potion in her hand.
Indomitable Faith Valoria’s faith in her god is strong, and she gains a +1 bonus on Will saves, which has already been calculated into her stats.
Deadly Aim Valoria can make exceptionally deadly ranged attacks by pinpointing a foe’s weak spot, at the expense of making the attack less likely to succeed. She can choose to take a –2 penalty on all ranged attack rolls to gain a +4 bonus on all ranged damage rolls. She must choose to use this feat before making an attack roll and its effects last until her next turn.
Point Blank Shot Valoria is especially accurate when making ranged attacks against close targets. Valoria gets a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.
Weapon Focus Valoria has extensive training in fighting with a longbow, granting her a +1 bonus on all attack rolls made with this weapon. This bonus has already been added to her stats.
Splash Weapons The acid and alchemist’s fire Valoria carries can be thrown as a ranged touch attack with a range increment of 10 feet that deals 1d6 points of damage and 1 point of damage to each creature within 5 feet of where the flask hits. This damage is acid or fire, respectively, and the alchemist’s fire deals another 1d6 points of fire damage on the next round to a target it hits.
Armor Check Valoria’s armor weighs her down when she attempts physical tasks. She takes a –2 penalty on skill checks with Dexterity- and Strength-based skills. This penalty is already included for the skills listed in her stat block.
Negative Levels Valoria was subject to a raise dead spell and as such has two permanent negative levels. She suffers a –2 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, Valoria’s current and total hit points are reduced by 10. These penalties are already factored into the above statistics.